SOLESFLY™ Ride & Glyde

Flight school

Eighteen lessons. Then you are ready.

The syllabus was written the way flight training is written: one skill at a time, each built on the last, and nothing signed off until you can repeat it cold. Fly it at your own pace, 24 hours a day, 365 days a year, with no instructor diary to work around and no weather to wait out.

SOLESFLY EVTOD flying water jetski in the air above the ocean during a training flight Phase 2: hover and vertical, EVTOD water jetski
Phase 1

Ground and surface handling

Lessons 1 to 4. Power up, systems check, taxiing the the golf cart on wheels and running the jetski on the water. You do not leave the surface until the checklist is muscle memory.

Phase 2

Hover and vertical

Lessons 5 to 8. Lift off, hold a box hover in wind, pedal turns, vertical descent into ground effect and a clean touchdown on the pad every single time.

Phase 3

Transition and cruise

Lessons 9 to 13. The handover from rotor-borne hover to forward cruise and back again, plus navigation, traffic circuits and pad to pad routing.

Phase 4

Failures and autonomy

Lessons 14 to 18. Rotor out, battery derate, comms loss, autonomy disengage at the worst moment, and supervising a fully autonomous leg as pilot in command.

Readiness score

A report card you can hand to a dealer.

Every landing is graded on touchdown rate, drift, heading, power margin and checklist discipline. The result is a single readiness score plus the telemetry behind it.

  • Logbook. Every session, every craft, every mode, totalled the way a real logbook totals.
  • Replays. Frame accurate playback from any camera, including the instructor chase view.
  • Shareable. One link that shows a showroom exactly what you can already fly.

See the full data history

Touchdown rate92 / 100
Hover stability88 / 100
Transition79 / 100
Navigation95 / 100
Emergency handling71 / 100
Checklist discipline97 / 100
Total sim hours41.6 h
ReadinessREADY: GOLF CART

Example report. Simulator training only, not a pilot certificate.

For academies and showrooms

Put a cockpit on your floor.

Dealers, flight schools and resorts can run SOLESFLY Ride & Glyde as a manned console with an instructor tablet, multi seat licensing and branded liveries.

Instructor station

Trigger failures, freeze the sim, reposition the craft and grade live from a tablet beside the seat.

Fleet licensing

Seat based pricing across as many consoles as your floor holds, with one shared logbook per customer.

Your livery

Your paint, your pads, your local terrain, so the demo looks like the aircraft the customer is about to sign for.

Talk to us about a console