SOLESFLY™ Ride & Glyde

Simulator racing

Race it. Then design it.

Training makes you safe. Racing makes you good. Put your craft on a pylon course against seven other pilots, fly it factory traditional or build your own from the ground up, and let the telemetry tell you exactly where you lost the lap.

SOLESFLY EVTOTD flying golf cart at racing speed above the water Sky Circuit, EVTOTD class

Race modes

Five ways to lose a tenth of a second.

Every mode runs on the same flight model as the syllabus, so nothing you learn racing is a habit you have to unlearn in the cockpit.

Land

Sky Circuit

Flying golf carts through a floating pylon course. Vertical gates, tight hairpins in the hover, and a run down the fairway on wheels if you dare take the shortcut.

Water

Bay Sprint

Flying water jetskis across open bay. Surface legs on the jet, airborne legs over the headland, and a wet landing you have to nail at full speed.

Both

Hybrid Relay

Start on the cart, hand over to the jetski at the shoreline pad. Two craft, one clock, and a transition that punishes anyone who rushes it.

Time Attack

You against the ghost of your own best lap, replayed beside you in real time. The single fastest way to find the half second you keep leaving on the table.

Head to head

Up to eight craft on one grid, live. Rolling starts, rotor wash off the pilot ahead, and a stewards panel that calls the contact you thought nobody saw.

Season ladder

Weekly events across both classes, points carried across rounds, and a global board split by craft, region and whether you are running traditional or custom.

Traditional or custom

Fly it as delivered, or build something nobody has seen.

Every race lets you pick your side of the grid. Traditional runs the craft exactly as SOLESFLY builds it, so the comparison is pure pilot against pilot. Custom opens the garage.

  • Traditional class: factory EVTOTD and EVTOD spec, sealed setup, no changes. The purist grid.
  • Custom class: your own design, built in the garage and raced against other builds inside the same class limits.
  • Class limits: mass, rotor authority and power are capped, so a custom build wins on design and piloting rather than on budget.
  • Spec sheet: every entry publishes its build before the grid forms. No hidden setups.
Body and canopy6 shells
Rotor armsShort / standard / long
Duct and blade9 sets
Paint and liveryFull colour, decals
Wheels / hydrofoils12 options
Cabin trimSeats, glass tint, HUD
LightingNav, underglow, strobe
TuningWithin class limits

The design garage. Save unlimited builds, race any of them, share a build link with anyone.

Design it

Shell, arms, ducts, paint, trim and lighting. Everything renders in 3D HD as you build.

Test it

Shake the build down on a private pad before you ever put it on a grid with other people.

Race it

Enter the custom class, take the points, and see your build on the season ladder.

Study it

Lap telemetry per build, so you can see which design actually made you faster.

Blocks work on the grid too.

Race time comes out of the same prepaid block as training time. One balance, both craft, every mode.

See the time blocks